In the first dev server version, the T-64B's upper frontal armour's resistance to APDSFS and HEAT ammunition was demonstrated by recalculating the upper frontal armour construction based on the data for the equivalent protection in the T-64A's upper frontal armour. This shell has a high penetration on a normal impact, but its angled penetration is not as good as monobloc shells like the L23 or the M774, and it was not the most powerful shell when the tank was introduced in 1984. The tank's shell available for researching in the game is the widespread 3BM22, which was serially produced in 1975–76. These technical characteristics underscore the features with Soviet tank-building: reverse speed was not considered a battle characteristic in the USSR, it was only seen as a transport characteristic. In terms of game balance and considering all its characteristics, the T-64B is a tank that is well protected against hits from APDSFS shells on the frontal projection (this is possible thanks to the tank's relatively small profile and inner space), equipped with powerful weapons and a guided armament system, although it does have inferior dynamics compared to all the other new leaders.īut given the smaller crew size and smaller fighting compartment, if the armour is pierced, the tank has poorer survivability than western vehicles, and its low reversing speed (just 4 kmh) means that it cannot quickly escape while under fire. We also wanted to highlight possible differences between the release version of 1.77 and the test version on the open dev server. Several tanks were added in patch 1.77, and opinions on these vehicles can vary widely depending on the source, so we wanted to set out our perspective on this topic.
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